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Gnomon Workshop: Creature Detailing for Production



Gnomon Workshop: Creature Detailing for Production
Video Training|Rapidshare|3GB

Model Refining and UV Mapping with Laurent Pierlot
In this DVD, Laurent shares his techniques for detailing and refining the model he started in "Creature Modeling for Production". Using 3ds Max, Deep UV and ZBrush, Laurent demonstrates the pipeline he uses every day at Blur Studio to add final details to a high-poly model based on a Carlos Huante design. He discusses how to achieve clean UVs with Deep UV, and how he adjusts volume proportions in ZBrush. He also shows how to create alpha maps in Photoshop

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