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Eat3D: Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors



Eat3D: Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors
Eat3D: Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors
English | AVC1 1280x720 | MP3 128 Kbps | 339 MB
Genre: eLearning

In this lecture the instructor demonstrates the digital sculpting and rendering of a classical style marble sculpture, showing how accurate anatomy and a dynamic pose combine to produce a professional and aesthetically pleasing result.

In this novel approach to teaching anatomy, the instructor regularly overlays the model with anatomy images as he sculpts, which makes it easy to visualize how the underlying anatomy relates to the sculpted surface of the model.

Apps Used:
Autodesk Mudbox 2009, Autodesk Maya 2009

Duration: 2 Hours

Project Files:
OBJ Files with the same base mesh used in the video so you can follow along. Maya file with final decimated mesh and render settings.

Screenshot
Eat3D: Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors


mORE iNFO
_http://eat3d.com/classical_sculpting

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