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Topgfx Free 3D Models » Tutorial » Gnomon Master Classes: The Digital Creature Creation Pipeline
Gnomon Master Classes: The Digital Creature Creation Pipeline
Video Training|Rapidshare|1.03GB
Instructor: Alvaro Buendia
In this class Alvaro Buendia of Blizzard Entertainment will explain his personal pipeline for creating digital creatures. First covering the conceptualization process, Alvaro will then move on to anatomy and structure, then what works for the 3d world. He will then cover modeling and will show his understanding of how to interpret the original concept for the creation of a cg character, from proportion and structure to topology, and finally how to sculpt for production.
http://rapidshare.com/premium.html?ref=00FBC0E8ECB042DB5A3A258C6733A52F
Download:
http://rapidshare.com/files/333346888/The_Digital_Creature_Creation_Pipeline.part01.rar.html
http://rapidshare.com/files/333370303/The_Digital_Creature_Creation_Pipeline.part02.rar.html
http://rapidshare.com/files/333381655/The_Digital_Creature_Creation_Pipeline.part03.rar.html
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http://rapidshare.com/files/333457827/The_Digital_Creature_Creation_Pipeline.part08.rar.html
http://rapidshare.com/files/333470804/The_Digital_Creature_Creation_Pipeline.part09.rar.html
http://rapidshare.com/files/333481769/The_Digital_Creature_Creation_Pipeline.part10.rar.html
10X Speed Direct Download Gnomon Master Classes: The Digital Creature Creation Pipeline
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