Requested Item
XML error in File: http://topgfx.com/forum/subscribe-5.xml
XML error: Opening and ending ...
NDonate And Become A VIP
Contact Us
Administrators:
admin - Site/Tech Issues/ Member Issues/ VIP Issues
Mac - Site/Tech Issues
WuTeVa - Member Issues
Moderators:
BigBrother - Forum, Posting or Comment Problem
vrxitachi - Forum, Posting or Comment Problem
Don_k - Forum, Posting or Comment Problem
DropsOfJupiter - Forum, Posting or Comment Problem
Share Your Render
Chat Box
Send Me PM for any Kind Of Help
¹ New Categories
¹ Old Categories
O Top Rated Articles
Post Calendar
Partner Site
Latest Feed
XML error in File: https://news.google.com/news?q=3d%20modeling&output=rss
XML error: at line 0
Recent Searches
Server Time
Saturday 20th of April 2024 05:53:00 AM
Home
Contact Us
Basic Search on xtragfx.com
Edit Images Online
Advertise on Topgfx
Topgfx Sitemap
RSS Feed
Topgfx Free 3D Models » Tutorial » Digital Tutors - 'Infiltrator' Production Pipeline Volume 6: Rendering | +Project files
Digital Tutors - 'Infiltrator' Production Pipeline Volume 6: Rendering | +Project files
Digital Tutors - 'Infiltrator' Production Pipeline Volume 6: Rendering | +Project files | .flv | 1.93Gb
Lesson Outline (20 lessons)
Lesson Outline (20 lessons)
In this volume of the Infiltrator Production Pileline, we will go through the process of setting up materials, lights and render passes in preparation for final compositing.
We will begin by learning how we can optimize our high-resolution geometry to use our system memory more effectively. This will allow for more efficient, stable rendering, especially if you are working on a 32-bit system with limited resources. From there, we will take some time to set up materials for the various portions of our 'Infiltrator' spider and then we will begin the lighting setup. We will use an image-based-lighting approach to achieve a high level of realism and to ensure that the lighting on the CG spider matches the live-action plate. Finally, we will learn how to use Render Passes and Render Layers to output our final renders in a way that will give us a tremendous amount of control over the final result whenever we get into our final compositing phase.
1. Introduction and Project Overview
3. Optimizing Infiltrator geometry - part 1
5. Optimizing Infiltrator geometry - part 3
7. Adding accent colors to the Infiltrator character
9. Incorporating ambient occlusion into Architectural materials
11. Improving rendering stability of complex Maya scenes
13. Creating shadow-only lights in Maya
15. Setting up initial render passes for our character
17. Rendering an ambient occlusion pass in Maya
19. Making final quality adjustments to Infiltrator scene
2. Discussing rendering challenges within this scene
4. Optimizing Infiltrator geometry - part 2
6. Applying initial materials to the Infiltrator character
8. Adding dark accents to the Infiltrator character
10. Re-referencing optimized Infiltrator mesh
12. Utilizing Color Management features in Maya
14. Modifying the wall stand-in geometry
16. Creating a custom color buffer for our Maya character
18. Viewing rendered framebuffers in Maya
20. Creating a custom material ID pass in Maya
We will begin by learning how we can optimize our high-resolution geometry to use our system memory more effectively. This will allow for more efficient, stable rendering, especially if you are working on a 32-bit system with limited resources. From there, we will take some time to set up materials for the various portions of our 'Infiltrator' spider and then we will begin the lighting setup. We will use an image-based-lighting approach to achieve a high level of realism and to ensure that the lighting on the CG spider matches the live-action plate. Finally, we will learn how to use Render Passes and Render Layers to output our final renders in a way that will give us a tremendous amount of control over the final result whenever we get into our final compositing phase.
1. Introduction and Project Overview
3. Optimizing Infiltrator geometry - part 1
5. Optimizing Infiltrator geometry - part 3
7. Adding accent colors to the Infiltrator character
9. Incorporating ambient occlusion into Architectural materials
11. Improving rendering stability of complex Maya scenes
13. Creating shadow-only lights in Maya
15. Setting up initial render passes for our character
17. Rendering an ambient occlusion pass in Maya
19. Making final quality adjustments to Infiltrator scene
2. Discussing rendering challenges within this scene
4. Optimizing Infiltrator geometry - part 2
6. Applying initial materials to the Infiltrator character
8. Adding dark accents to the Infiltrator character
10. Re-referencing optimized Infiltrator mesh
12. Utilizing Color Management features in Maya
14. Modifying the wall stand-in geometry
16. Creating a custom color buffer for our Maya character
18. Viewing rendered framebuffers in Maya
20. Creating a custom material ID pass in Maya
Download From Hotfile
http://hotfile.com/dl/76529844/2230307/6.part01.rar.html
http://hotfile.com/dl/76522216/c957199/6.part02.rar.html
http://hotfile.com/dl/76521966/febd5d5/6.part03.rar.html
http://hotfile.com/dl/76534658/7cb985a/6.part04.rar.html
http://hotfile.com/dl/76522207/04c4915/6.part05.rar.html
http://hotfile.com/dl/76521546/42c8551/6.part06.rar.html
http://hotfile.com/dl/76520601/ad9cf01/6.part07.rar.html
http://hotfile.com/dl/76519886/c35a993/6.part08.rar.html
http://hotfile.com/dl/76519888/46bdb36/6.part09.rar.html
http://hotfile.com/dl/76519781/06f9b61/6.part10.rar.html
http://hotfile.com/dl/76534566/9667eec/6.part11.rar.html
http://hotfile.com/dl/76522216/c957199/6.part02.rar.html
http://hotfile.com/dl/76521966/febd5d5/6.part03.rar.html
http://hotfile.com/dl/76534658/7cb985a/6.part04.rar.html
http://hotfile.com/dl/76522207/04c4915/6.part05.rar.html
http://hotfile.com/dl/76521546/42c8551/6.part06.rar.html
http://hotfile.com/dl/76520601/ad9cf01/6.part07.rar.html
http://hotfile.com/dl/76519886/c35a993/6.part08.rar.html
http://hotfile.com/dl/76519888/46bdb36/6.part09.rar.html
http://hotfile.com/dl/76519781/06f9b61/6.part10.rar.html
http://hotfile.com/dl/76534566/9667eec/6.part11.rar.html
fileserve
http://www.fileserve.com/file/astPpq8/6.part01.rar
http://www.fileserve.com/file/qFp25Zg/6.part02.rar
http://www.fileserve.com/file/CHeNp3a/6.part03.rar
http://www.fileserve.com/file/trCm7He/6.part04.rar
http://www.fileserve.com/file/TJSsGBQ/6.part05.rar
http://www.fileserve.com/file/A68NTfF/6.part06.rar
http://www.fileserve.com/file/FAMUR4Q/6.part07.rar
http://www.fileserve.com/file/TXXY3me/6.part08.rar
http://www.fileserve.com/file/yBu74ms/6.part09.rar
http://www.fileserve.com/file/BjA9DYx/6.part10.rar
http://www.fileserve.com/file/kDMJxuX/6.part11.rar
http://www.fileserve.com/file/qFp25Zg/6.part02.rar
http://www.fileserve.com/file/CHeNp3a/6.part03.rar
http://www.fileserve.com/file/trCm7He/6.part04.rar
http://www.fileserve.com/file/TJSsGBQ/6.part05.rar
http://www.fileserve.com/file/A68NTfF/6.part06.rar
http://www.fileserve.com/file/FAMUR4Q/6.part07.rar
http://www.fileserve.com/file/TXXY3me/6.part08.rar
http://www.fileserve.com/file/yBu74ms/6.part09.rar
http://www.fileserve.com/file/BjA9DYx/6.part10.rar
http://www.fileserve.com/file/kDMJxuX/6.part11.rar
Cheers With Interchangable Links
10X Speed Direct Download Digital Tutors - 'Infiltrator' Production Pipeline Volume 6: Rendering | +Project files
Related News
Digital Tutors - Infiltrator Production Pipeline Volume 1-2-3-4-5-6-7 Digital Tutors - 'Infiltrator' Production Pipeline Volume 7: Compositing English | VP6F 782x646 | MP3 96 kbps | 2.62 GB Genre: eLearning In this |
Digital Tutors - 'Infiltrator' Production Pipeline Volume 6: Rendering Digital Tutors - 'Infiltrator' Production Pipeline Volume 6: Rendering English | VP6F 782x646 | MP3 96 kbps | 1.37 GB Genre: eLearning In this volume |
Digital Tutors - Infiltrator Production Pipeline Volume 5 | +project files | .flv | 2Gb Digital Tutors - Infiltrator Production Pipeline Volume 5 | +project files | .flv | 2Gb Lesson Outline (25 lessons) In this course we will take the |
Digital Tutors - 'Infiltrator' Production Pipeline Volume 2: Modeling Digital Tutors - 'Infiltrator' Production Pipeline Volume 2: Modeling English | VP6F 782x646 | MP3 96 kbps | 1.94 GB Genre: eLearning In this series |
Information
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.