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Topgfx Free 3D Models » Geometry Shells
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Search results 10 Articles (Search results 1 - 10) :
HD Nipples for G8F - 2.0 (Updated 2021/04/29)
04/29/2021 The compatibility problem with NGV8 Geometry Shells has been fixed
HD Nipples for G8F - 2.0 (Updated 2021/04/29)
Info Url:
https://www.renderotica.com/store/sku/64066_HD-Nipples-for-G8F-2-0
Tattoo Parlor Genesis 2 Male(s) Geometry Shells Vol 1
Description: Tattoo Parlor Genesis 2 Male(s) Geometry Shells Vol 1
Info Url:
https://www.daz3d.com/tattoo-parlor-genesis-2-male-s-geometry-shells-vol-1
Tattoo Parlor Genesis 2 Female(s) Geometry Shells Vol 1
Description: Tattoo Parlor Genesis 2 Female(s) Geometry Shells Vol 1
Info Url:
https://www.daz3d.com/tattoo-parlor-genesis-2-female-s-geometry-shells-vol-1
Wound Makeup Artist Geometry Shells - Genesis 2 Bundle
Description: Wound Makeup Artist Geometry Shells - Genesis 2 Bundle
Info Url:
https://www.daz3d.com/wound-makeup-artist-geometry-shells-genesis-2-bundle
La Mer
Wet Body Geometry Shells
Description: Wet Body Geometry Shells
Info Url:
https://www.daz3d.com/catalog/product/view/id/19806
Wound Makeup Artist Geometry Shells - Genesis 2 Male(s)
Info Url:
http://www.daz3d.com/catalog/product/view/id/21125
Wound Makeup Artist Geometry Shells - Genesis 2 Female(s)
Info Url:
http://www.daz3d.com/catalog/product/view/id/21124
VTC.COM AUTODESK MAYA 2011 Tutorials
VTC.COM AUTODESK MAYA 2011 Tutorials | 1.02 GB
Digital Tutors - 'Infiltrator' Production Pipeline Volume 2: Modeling
Digital Tutors - 'Infiltrator' Production Pipeline Volume 2: Modeling
English | VP6F 782x646 | MP3 96 kbps | 1.94 GB
Genre: eLearning
In this series of lessons we're going to build the spider robot for our Infiltrator project.
In this portion of the Infiltrator project we'll use the reference art created in the previous section to construct the character geometry. We'll take the design we've settled on and build it up in Maya using a variety of modeling tools. We'll start out by creating a large library of mechanical pieces that we can use to add detail and fill in open areas at our discretion. Then we'll build the large shell pieces and begin to put it together using our geometry library. We'll also talk about naming and grouping geometry appropriately and reusing geometry to save time. Once done, we'll have the geometry for our Infiltrator robot that we can then rig, animate and integrate into our video.