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Topgfx Free 3D Models » Eat3D
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Search results 25 Articles (Search results 1 - 10) :
ZBrush Hard Surface Techniques soul
Eat3D - ZBrush Hard Surface Techniques
Tutorial Eat3D CAT Slate Viewport Canvas Rendering, and More in Studio Max
Eat3D CAT Slate Viewport Canvas Rendering, and More in Studio Max | 303M
App used: 3ds Max 2011 | Duration:4 Hours
Project Files:3ds Max Scenes as seen in the DVD.
Eat3d The Fountain Part 2 - Low Res, UVing, and Baking
Eat3d The Fountain Part 2 - Low Res, UVing, and Baking
MPEG4 | 1280x720 | 5h 02min | 2.11 GB
MPEG4 | 1280x720 | 5h 02min | 2.11 GB
Eat 3d Live Action and CG 2 - HD Video in 3D | .mov | Project Files | 2.83Gb
Eat 3d Live Action and CG 2 - HD Video in 3D | .mov | Project Files | 2.83Gb
Eat3D - Thinking Particles Part 1 A Comprehensive Introduction
Eat3D - Thinking Particles Part 1 A Comprehensive Introduction
English | 9 hours | 1280 x 720 | 15.000 fps 399 Kbps | 705 Kbps 44,1 KHz | 814 MB
English | 9 hours | 1280 x 720 | 15.000 fps 399 Kbps | 705 Kbps 44,1 KHz | 814 MB
EAT3D - Next-Gen Texturing Techniques | 1.7 GB
EAT3D - Next-Gen Texturing Techniques | 1.7 GB
Eat3D - Low-Res Character Production
Eat3D - Low-Res Character Production
Constructing A Character For Next-Gen Games
MPEG4 | 1280x720 | 4h 30min | 2.18 GB
Gender: elearning
Constructing A Character For Next-Gen Games
MPEG4 | 1280x720 | 4h 30min | 2.18 GB
Gender: elearning
Eat3d The Fountain Part 2 - Low Res, UVing, and Baking
Eat3d The Fountain Part 2 - Low Res, UVing, and Baking
MPEG4 | 1280x720 | 5h 02min | 2.11 GB
Gender: elearning
Learn how to create professional low res meshes for next-gen games. The bulk of this demonstration is in 3ds Max 2010 where the instructor uses the new graphite modeling tools to optimize and create meshes to be used to capture the details from the fountain high res mesh. After the low res mesh is created the instructor creates the UVs for all the modular pieces of the fountain and then goes into great detail about the baking options to create your normal and ao maps.
Used software: Autodesk 3ds Max 2010, Photoshop
Eat3D - Low-Res Character Production
Eat3D - Low-Res Character Production
Constructing A Character For Next-Gen Games
MPEG4 | 1280x720 | 4h 30min | 2.18 GB
Gender: elearning
In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any "next-generation" game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV's for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio. This DVD is geared to improve your workflow by helping you understand what is expected of professionals in the field today.
Used programs: 3ds Max 2011, Photoshop, ZBrush 3.5r3, CrazyBump, and xNormal
Eat3d: Low-Res Character Production - Constructing A Character For Next-Gen Games | DVD Full
Eat3d: Low-Res Character Production - Constructing A Character For Next-Gen Games | DVD Full
Date Rel.: 13.07.2010
Date Rel.: 13.07.2010